On the client, the connect() system call establishes a connection to the server.
int connect(int sockfd, struct sockaddr *serv_addr, int addrlen);
This is similar to the accept() system call, except that the client does not have to bind a local address to the socket descriptor before calling connect(). The server address pointed to by srv_addr must exist.
#define SERV_PORT 5432 unsigned long inet_addr(char *ptr); bzero((char *) &serv_addr, sizeof(serv_addr)); serv_addr.sin_family = AF_INET; serv_addr.sin_port = htons(SERV_PORT): serv_addr.sin_addr.s_addr = inet_addr(SERV_HOST_ADDR); connect(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr));